Follow the shaft to the end, hop out, and head straight back into another shaft to the right of the door in this room. Go through to the next room and enter the vent to the left of the door here. ![]() Return Through Seegson Comms to EscapeĪfter the cutscene, pop through the door behind and to the right of you to save your game and find an EMP. ![]() Make your way to the centre of the room via the stairs and slog through the 3 mini-games for your next objective. Head left down the corridor and into the room marked ‘Internal Communications’. In this next room, exit via the door on the left, taking care not to be seen by the damaged android behind the counter. Carry on until you reach the Human Employee Recreation room to get the next update to your objective. Turn right, follow the stairs down and through the Monitoring Hall. Avoid the androids and head through the door to Internal Communications and the Monitoring Hall. You’ll want to exit the vent before it veers to the left. Find an Alternate Communications TerminalĪfter you exit the shaft, go right and look for another vent in the floor to the right of the desk. When you’re finished here, it’s to the vents again. When you’re ready, take the door next to the save point, head up the stairs and toward the No Access Sign for some loot, then onwards to the Exteral Communications area to find the External Comms Link. There’s a map to the right of the elevator and a save point to the left. Now head back out to the hall, past the camera, through the Comms Control door and into the elevator here. Deactivate the camera in the corridor by using Access Rewire in this room. Avoid Detection.Įxit the vent to find another cadaver, and pop through the door next to it. ![]() Use the Access Tuner on the door marked ‘Maintenance’ and after you’ve had a good poke around, it’s back into the vents for you! Follow the shaft to the end to complete the objective. Give it a yank, go through and take a left, ignoring the stairs for now. Search the room for anything worthwhile then pop next door and pick up the blueprint for the Noisemaker.Ĭontinue on through the neighbouring rooms and you’ll reach a door that you’ll have to pull a lever to open. Across the hall here is a locked door that you can open with your Maintenance Jack. Take the Motion Tracker from the desk, then check the Sevastolink Terminal, open the Utility Folder and override the door.Įxit the room, head through the door on the left, and up the stairs through the door at the top. Speak with the Android, go down the stairs and to the room at the end of the corridor. Alien Isolation guide mission 4 - Seegson Communications - Avoid Detection
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